My Chaos Cultists

My Chaos Cultists
Showing posts with label space marines. Show all posts
Showing posts with label space marines. Show all posts

Monday, 7 July 2014

The Psychic Phase in 7th edition.

This post should maybe be called: I wanna like psykers but don't.

Everyone knows that I play chaos space marines. A lot of my brothers and sisters in chaos like to take gift of mutation on champions. Not this gal! Not only am I am cheap with points (minimal upgrades) but I do not like spending points on something that is not a sure thing. Sure your champion might become a daemon prince, but he also might get absolute garbage.

So how does this relate to psykers? Well I see psykers the same way. I'm paying for mastery levels that MIGHT be useful? Nope. I'm going to use those 75 points from 3 mastery levels to get myself a vindicator instead. I will always choose more dakka.

There is just too much left to chance for me to get behind psykers. If it was just the dice rolling to get your powers off I could understand, but then the chance of just completely losing my 260 point daemon prince through perils? I would flip the game table in a hissy fit of volcanic proportion.

So take a cheaper psyker you say. Yeah okay, but every point matters to me and my cheapo tendencies don't want an HQ model that is so specialized for one phase. Maybe I'm being closed minded, but hey at least you know that if you ever play me I don't have many dice to deny the witch.

Saturday, 5 April 2014

My Most Feared Unit to Play Against

So, I'm listening to my favourite youtube content creator the other day, Fritz40K. I was watching this video in particular:

https://www.youtube.com/watch?v=zW45ouQ9bWE

and while he raises a good point about the small blast templates being way less effect then their larger counterparts, it did made me think about the Thunderfire Cannon.

As of late I have been playing against a lot of marine lists. In every single list there is at least one Thunderfire Cannon (sometimes two). This particular unit just devastates my front lines. I usually play 1000 points which I laden with tonnes of cheapies (yay! cultists!). But the Thunderfire cannon is tailor made to kill my poor zealots. I don't cry about it though because that's what my cultists are there for, right? Soak up all that barrage for hopefully two rounds to keep that thing from destroying my more expensive and powerful units before they get a chance to do anything.

So here is the thing, as I go up into the higher points in preparation for the tournament do I get rid of some of my cultists in order to take more chaos space marines in rhinos? Or should I just keep my cultist blobs? I'm going to write two lists in the next couple of days to test out each scenario, and then hopefully play them out against some Imperial Fists or Iron Hands. Do you think the Thunderfire Cannon is overrated? Do you think I'm completely off the mark? Feel free to comment and tell me your thoughts, I would love to hear what you have to say.